![hyper assault gauss rifle hyper assault gauss rifle](https://images.gamebanana.com/img/ss/mods/5814e64bcd5da.jpg)
įor drones, two drone hangars and supply zones have been incorporated, as well as one repair drone shall be transported by default. Designed for the small hangar: the Lance Squire. Both gates are made of dual layer airtight systems, controlled by a central sequencer. The hangar is a rather small 5x3x3 hangar, that allows pilots to access the ship safely under almost any condition.
![hyper assault gauss rifle hyper assault gauss rifle](https://i.imgur.com/y0AV1Uj.jpg)
A few passenger seats are the only luxury aboard the ship, and all areas can be accessed without the use of a jetpack (magnetised soles!). Just behind the heavily armored bridge is the main CIC, computer and passenger area, as well as the main staircase to the hangar & omni lock, the escape pod bay, solid core and the secondary command position. Dual to triple layers of bulletproof glass make instant penetrating hits to the bridge, with conventional arms, almost impossible, and an airtight seal can 'seal off' the bridge for good. In case the order to aboandon ship is given, a small escape ship hangar resides under the bridge, and the already mentioned cryo bay is at the crews disposal. The self destruction system, just outside the solid core, can successfully cripple the ship, but the core remains undamaged and intact, as I tested several times. Moreover, all is protected by an airtight seal. As already mentioned, the solid core at the ships heart contains the main medical facility, life support systems, cryo facility, backup power and last but not least another emergency control station. Thanks to its multiple protective layers, several deep hits are needed to entirely cripple the ship. The LAS NAGELRING is as tough as its name, clad in several layers of heavy armor, albeit no composite material. Furthermore, she projects a massive force field for some seconds - more and it might strain the power generation systems - that can act as a force field against incoming elements, especially against LBX scattershot weapons that fire concentrated, gravity accelerated gravel shots.
![hyper assault gauss rifle hyper assault gauss rifle](https://www.gamemaps.com/imgmgr/limit/img/addons/l4d2/ss/m700_sniper_rifle_13667_0.jpg)
Under normal speed restrictions, the HAG-20 achieves maximum damage potential at any range. This damage potential is always doubled by the twin projectiles fired. Preferably, this should be a mass-block equipped projectile, as 42*9.81m/s*3=412m/s*3=1236m/s maximum possible acceleration after three seconds, around 400m/s even on shortest range shots fired. Thaks to the modular design of the main gun, any projectile you design and load can be manufactured and fired by the HAG-20. Standard projectile 1 and 2, just in case you wish to modify or use them.Īfter talking with some friends that tried out the LAS NAGELRING on a server with unlimited speed, they told me that the damage potential is beyond any expectations, literally blasting 20x20 large holes in planets.
HYPER ASSAULT GAUSS RIFLE HOW TO
Apropos procedure, an lcd panel gives a step by step information tutorial how to properly fire the gauss rifle, located at the hangar entry at the bottom of the stairs to the bridge. A small lcd shows once all preparations for the shot have been done, highlighting a go! for the actual shot, but this is doubled with the cockpit light, that also signals this procedure. This has been done with the ship, and one volley has been fired without fail. If the timing is suboptimal, make the hidden blocks visible and change the fire sequence II timers countdown to 2 or 3, this guarantees that each projectile is accelerated to its maximum potential.
HYPER ASSAULT GAUSS RIFLE FULL
Acceleration of the projectiles is extreme, usually reaching full 100m/s velocity until the impact. Targeting has never been easier thanks to crosshairs above the gun barrel. On average a single hit destroys at least a 4x3x3 area of heavy armor blocks, two can deal up to 6x5x5 blocks worth of damage to heavy armor layers, and cripple any lesser target with a single volley. Dual firing patterns (simple identical kinetic projectiles or a tracer that replaces the first basic kinetic projectile) of gyro sabilised, gravity propelled (resource friendly) kinetic projectiles guarantee damage is dealt to the target. HAG 20, the Arondight is a warship hunter and planetary bombardement ship without peer. All final checkups and minimal modifications have been included in this latest upload of November 2018.Įssentialy a manouverable heavy frigate build around the A.T.I. This brand new starship is equipped with a solid core survival system, a class A refining and manufacturing system, more than plentiful conventional defensive systems, ammunition and an AssaultTechIndustries Hyper Assault Gaus 20, designed, tested and built by LAS. And welcome aboard the LAS NAGELRING, a heavy gauss frigate of the Arondight class.